PoppyOS
Unity tool

Find the sync bits your VRChat avatar is wasting

Pick your avatar and press Scan. The tool checks every Expression Parameter against the 256-bit budget, lists the empty, duplicate and unused ones, and removes the safe ones in a single step you can undo.

Buy now: USD 12 All tools

  • NOMINAL Runs in the Unity editor
  • READY Removal you can undo
Parameter Budget Auditor output on a sample avatar: 35 of 256 synced bits, with unused, duplicate and Int-as-Bool parameters listed

What it does

Real bit costs

Bool 1 bit, Int 8, Float 8, unsynced 0, added up against the 256-bit limit.

Finds the waste

Empty slots, duplicate names and parameters no animator controller, blend tree, parameter driver or menu ever uses.

Safe removal with Undo

One button removes only the entries that are safe to drop. Ctrl+Z brings them back.

Advice, not guesses

Int parameters that only ever use 0 and 1 are flagged as Bool candidates for you to change by hand. Names like FT/, v2/ and OSC are marked "check first".

Who it is for

Honest limits

Details

USD 12One-time purchase, paid through Polar. 14-day refund for any reason. Licence. Buy now

Checked with unit tests and a Unity batchmode smoke test on a test avatar. Questions? Support.

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